You can read the full list of changes here.įinally, there's one more thing worth mentioning. This, of course, is not all the changes, coming to Everspace 2 throught the Stinger's Debut update. Ultimately, however, it should affect the frequency of enemy spawning, as well as the economy and game rules, including the quality of acquired resources. Changing the settings currently only affects the damage dealt by enemies, their accuracy and the number of endurance points. However, the developers warn that this system is at a fairly early stage of development. Additionally vrious difficulty levels have been introduced - very easy, easy, normal, difficult and very difficult - which can be changed at any time during the game.In response to complaints from players, the developer has balanced the number of experience points so that when we start a new game, the 10th level (out of twenty possible to acquire) is reached more or less after completing main and side story missions and challenges in the Ceto system.Access to the three modes of use will be gained only after upgrading a given module to the highest level.
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